force feedback
A multi-armed robot for assisting with agricultural tasks
In their paper Force Aware Branch Manipulation To Assist Agricultural Tasks, which was presented at IROS 2025,, and proposed a methodology to safely manipulate branches to aid various agricultural tasks. We interviewed Madhav to find out more. Could you give us an overview of the problem you were addressing in the paper? Our work is motivated by StickBug [1], a multi-armed robotic system for precision pollination in greenhouse environments. One of the main challenges StickBug faces is that many flowers are partially or fully hidden within the plant canopy, making them difficult to detect and reach directly for pollination.
ACE-F: A Cross Embodiment Foldable System with Force Feedback for Dexterous Teleoperation
Yan, Rui, Fu, Jiajian, Yang, Shiqi, Paulsen, Lars, Cheng, Xuxin, Wang, Xiaolong
Teleoperation systems are essential for efficiently collecting diverse and high-quality robot demonstration data, especially for complex, contact-rich tasks. However, current teleoperation platforms typically lack integrated force feedback, cross-embodiment generalization, and portable, user-friendly designs, limiting their practical deployment. To address these limitations, we introduce ACE-F, a cross embodiment foldable teleoperation system with integrated force feedback. Our approach leverages inverse kinematics (IK) combined with a carefully designed human-robot interface (HRI), enabling users to capture precise and high-quality demonstrations effortlessly. We further propose a generalized soft-controller pipeline integrating PD control and inverse dynamics to ensure robot safety and precise motion control across diverse robotic embodiments. Critically, to achieve cross-embodiment generalization of force feedback without additional sensors, we innovatively interpret end-effector positional deviations as virtual force signals, which enhance data collection and enable applications in imitation learning. Extensive teleoperation experiments confirm that ACE-F significantly simplifies the control of various robot embodiments, making dexterous manipulation tasks as intuitive as operating a computer mouse. The system is open-sourced at: https://acefoldable.github.io/
Towards Automated Chicken Deboning via Learning-based Dynamically-Adaptive 6-DoF Multi-Material Cutting
Yang, Zhaodong, Hu, Ai-Ping, Ravichandar, Harish
Automating chicken shoulder deboning requires precise 6-DoF cutting through a partially occluded, deformable, multi-material joint, since contact with the bones presents serious health and safety risks. Our work makes both systems-level and algorithmic contributions to train and deploy a reactive force-feedback cutting policy that dynamically adapts a nominal trajectory and enables full 6-DoF knife control to traverse the narrow joint gap while avoiding contact with the bones. First, we introduce an open-source custom-built simulator for multi-material cutting that models coupling, fracture, and cutting forces, and supports reinforcement learning, enabling efficient training and rapid prototyping. Second, we design a reusable physical testbed to emulate the chicken shoulder: two rigid "bone" spheres with controllable pose embedded in a softer block, enabling rigorous and repeatable evaluation while preserving essential multi-material characteristics of the target problem. Third, we train and deploy a residual RL policy, with discretized force observations and domain randomization, enabling robust zero-shot sim-to-real transfer and the first demonstration of a learned policy that debones a real chicken shoulder. Our experiments in our simulator, on our physical testbed, and on real chicken shoulders show that our learned policy reliably navigates the joint gap and reduces undesired bone/cartilage contact, resulting in up to a 4x improvement over existing open-loop cutting baselines in terms of success rate and bone avoidance. Our results also illustrate the necessity of force feedback for safe and effective multi-material cutting. The project website is at https://sites.google.com/view/chickendeboning-2026.
Prometheus: Universal, Open-Source Mocap-Based Teleoperation System with Force Feedback for Dataset Collection in Robot Learning
Satsevich, S., Bazhenov, A., Egorov, S., Erkhov, A., Gromakov, M., Fedoseev, A., Tsetserukou, D.
This paper presents a novel teleoperation system with force feedback, utilizing consumer-grade HTC Vive Trackers 2.0. The system integrates a custom-built controller, a UR3 robotic arm, and a Robotiq gripper equipped with custom-designed fingers to ensure uniform pressure distribution on an embedded force sensor. Real-time compression force data is transmitted to the controller, enabling operators to perceive the gripping force applied to objects. Experimental results demonstrate that the system enhances task success rates and provides a low-cost solution for large-scale imitation learning data collection without compromising affordability.
CHILD (Controller for Humanoid Imitation and Live Demonstration): a Whole-Body Humanoid Teleoperation System
Myers, Noboru, Kwon, Obin, Yamsani, Sankalp, Kim, Joohyung
Abstract-- Recent advances in teleoperation have demonstrated robots performing complex manipulation tasks. However, existing works rarely support whole-body joint-level teleoperation for humanoid robots, limiting the diversity of tasks that can be accomplished. This work presents Controller for Humanoid Imitation and Live Demonstration (CHILD), a compact reconfigurable teleoperation system that enables joint level control over humanoid robots. CHILD fits within a standard baby carrier, allowing the operator control over all four limbs, and supports both direct joint mapping for full-body control and loco-manipulation. Adaptive force feedback is incorporated to enhance operator experience and prevent unsafe joint movements. I. INTRODUCTION Teleoperation is a commonly used technique to bridge the gap between robots' current autonomous and physical capabilities. More recently, teleoperation has become a popular method to collect demonstration data for learning-based policies.
FILIC: Dual-Loop Force-Guided Imitation Learning with Impedance Torque Control for Contact-Rich Manipulation Tasks
Ge, Haizhou, Jia, Yufei, Li, Zheng, Li, Yue, Chen, Zhixing, Huang, Ruqi, Zhou, Guyue
Contact-rich manipulation is crucial for robots to perform tasks requiring precise force control, such as insertion, assembly, and in-hand manipulation. However, most imitation learning (IL) policies remain position-centric and lack explicit force awareness, and adding force/torque sensors to collaborative robot arms is often costly and requires additional hardware design. To overcome these issues, we propose FILIC, a Force-guided Imitation Learning framework with impedance torque control. FILIC integrates a Transformer-based IL policy with an impedance controller in a dual-loop structure, enabling compliant force-informed, force-executed manipulation. For robots without force/torque sensors, we introduce a cost-effective end-effector force estimator using joint torque measurements through analytical Jacobian-based inversion while compensating with model-predicted torques from a digital twin. We also design complementary force feedback frameworks via handheld haptics and VR visualization to improve demonstration quality. Experiments show that FILIC significantly outperforms vision-only and joint-torque-based methods, achieving safer, more compliant, and adaptable contact-rich manipulation. Our code can be found in https://github.com/TATP-233/FILIC.
ForceVLA: Enhancing VLA Models with a Force-aware MoE for Contact-rich Manipulation
Yu, Jiawen, Liu, Hairuo, Yu, Qiaojun, Ren, Jieji, Hao, Ce, Ding, Haitong, Huang, Guangyu, Huang, Guofan, Song, Yan, Cai, Panpan, Lu, Cewu, Zhang, Wenqiang
Vision-Language-Action (VLA) models have advanced general-purpose robotic manipulation by leveraging pretrained visual and linguistic representations. However, they struggle with contact-rich tasks that require fine-grained control involving force, especially under visual occlusion or dynamic uncertainty. To address these limitations, we propose ForceVLA, a novel end-to-end manipulation framework that treats external force sensing as a first-class modality within VLA systems. ForceVLA introduces FVLMoE, a force-aware Mixture-of-Experts fusion module that dynamically integrates pretrained visual-language embeddings with real-time 6-axis force feedback during action decoding. This enables context-aware routing across modality-specific experts, enhancing the robot's ability to adapt to subtle contact dynamics. We also introduce \textbf{ForceVLA-Data}, a new dataset comprising synchronized vision, proprioception, and force-torque signals across five contact-rich manipulation tasks. ForceVLA improves average task success by 23.2% over strong pi_0-based baselines, achieving up to 80% success in tasks such as plug insertion. Our approach highlights the importance of multimodal integration for dexterous manipulation and sets a new benchmark for physically intelligent robotic control. Code and data will be released at https://sites.google.com/view/forcevla2025.
Force-Modulated Visual Policy for Robot-Assisted Dressing with Arm Motions
Hao, Alexis Yihong, Wang, Yufei, Ravie, Navin Sriram, Hegde, Bharath, Held, David, Erickson, Zackory
Robot-assisted dressing has the potential to significantly improve the lives of individuals with mobility impairments. To ensure an effective and comfortable dressing experience, the robot must be able to handle challenging deformable garments, apply appropriate forces, and adapt to limb movements throughout the dressing process. Prior work often makes simplifying assumptions -- such as static human limbs during dressing -- which limits real-world applicability. In this work, we develop a robot-assisted dressing system capable of handling partial observations with visual occlusions, as well as robustly adapting to arm motions during the dressing process. Given a policy trained in simulation with partial observations, we propose a method to fine-tune it in the real world using a small amount of data and multi-modal feedback from vision and force sensing, to further improve the policy's adaptability to arm motions and enhance safety. We evaluate our method in simulation with simplified articulated human meshes and in a real world human study with 12 participants across 264 dressing trials. Our policy successfully dresses two long-sleeve everyday garments onto the participants while being adaptive to various kinds of arm motions, and greatly outperforms prior baselines in terms of task completion and user feedback. Video are available at https://dressing-motion.github.io/.
Contact-Aided Navigation of Flexible Robotic Endoscope Using Deep Reinforcement Learning in Dynamic Stomach
Ng, Chi Kit, Gao, Huxin, Ren, Tian-Ao, Lai, Jiewen, Ren, Hongliang
-- Navigating a flexible robotic endoscope (FRE) through the gastrointestinal tract is critical for surgical diagnosis and treatment. However, navigation in the dynamic stomach is particularly challenging because the FRE must learn to effectively use contact with the deformable stomach walls to reach target locations. T o address this, we introduce a deep reinforcement learning (DRL) based Contact-Aided Navigation (CAN) strategy for FREs, leveraging contact force feedback to enhance motion stability and navigation precision. The training environment is established using a physics-based finite element method (FEM) simulation of a deformable stomach. Trained with the Proximal Policy Optimization (PPO) algorithm, our approach achieves high navigation success rates (within 3 mm error between the FRE's end-effector and target) and significantly outperforms baseline policies. In both static and dynamic stomach environments, the CAN agent achieved a 100% success rate with 1.6 mm average error, and it maintained an 85% success rate in challenging unseen scenarios with stronger external disturbances. These results validate that the DRL-based CAN strategy substantially enhances FRE navigation performance over prior methods.
Improving Low-Cost Teleoperation: Augmenting GELLO with Force
Sujit, Shivakanth, Nunziante, Luca, Lillrank, Dan Ogawa, Dossa, Rousslan Fernand Julien, Arulkumaran, Kai
-- In this work we extend the low-cost GELLO teleoperation system, initially designed for joint position control, with additional force information. Our first extension is to implement force feedback, allowing users to feel resistance when interacting with the environment. Our second extension is to add force information into the data collection process and training of imitation learning models. We validate our additions by implementing these on a GELLO system with a Franka Panda arm as the follower robot, performing a user study, and comparing the performance of policies trained with and without force information on a range of simulated and real dexterous manipulation tasks. Qualitatively, users with robotics experience preferred our controller, and the addition of force inputs improved task success on the majority of tasks. I. INTRODUCTION In the last few years, there has been a rapid increase in the scope of abilities demonstrated by robots, driven by advances in machine learning (ML). Examples of such abilities include champion-level drone racing [1] and quadruped parkour [2], achieved through reinforcement learning (RL), or wheeled/humanoid loco-manipulation [3], [4], achieved through imitation learning (IL).